* Added shadowborder from jgoodies demo
* Facelift for AMenu and VTreePanel * Facelift for Preference dialog - Pending messages and rework of theme selection. - Please email me or post in SF if you don't like the changes.
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/******************************************************************************
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* Product: Adempiere ERP & CRM Smart Business Solution *
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* Copyright (C) 1999-2006 ComPiere, Inc. All Rights Reserved. *
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* This program is free software; you can redistribute it and/or modify it *
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* under the terms version 2 of the GNU General Public License as published *
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* by the Free Software Foundation. This program is distributed in the hope *
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* that it will be useful, but WITHOUT ANY WARRANTY; without even the implied *
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. *
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* See the GNU General Public License for more details. *
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* You should have received a copy of the GNU General Public License along *
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* with this program; if not, write to the Free Software Foundation, Inc., *
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
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* For the text or an alternative of this public license, you may reach us *
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* ComPiere, Inc., 2620 Augustine Dr. #245, Santa Clara, CA 95054, USA *
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* or via info@compiere.org or http://www.compiere.org/license.html *
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*****************************************************************************/
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package org.compiere.swing;
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import java.awt.Color;
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import java.awt.Component;
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import java.awt.Graphics;
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import java.awt.Insets;
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import javax.swing.UIManager;
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import javax.swing.border.AbstractBorder;
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/**
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* A border with a drop shadow.
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* Extracted from JGoodies look demo.
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* @author Low Heng Sin
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* @version 2006-11-24
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*/
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public class ShadowBorder extends AbstractBorder {
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private static final Insets INSETS = new Insets(1, 1, 3, 3);
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public Insets getBorderInsets(Component c) { return INSETS; }
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public void paintBorder(Component c, Graphics g,
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int x, int y, int w, int h) {
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Color shadow = UIManager.getColor("controlShadow");
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if (shadow == null) {
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shadow = Color.GRAY;
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}
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Color lightShadow = new Color(shadow.getRed(),
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shadow.getGreen(),
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shadow.getBlue(),
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170);
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Color lighterShadow = new Color(shadow.getRed(),
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shadow.getGreen(),
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shadow.getBlue(),
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70);
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g.translate(x, y);
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g.setColor(shadow);
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g.fillRect(0, 0, w - 3, 1);
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g.fillRect(0, 0, 1, h - 3);
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g.fillRect(w - 3, 1, 1, h - 3);
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g.fillRect(1, h - 3, w - 3, 1);
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// Shadow line 1
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g.setColor(lightShadow);
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g.fillRect(w - 3, 0, 1, 1);
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g.fillRect(0, h - 3, 1, 1);
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g.fillRect(w - 2, 1, 1, h - 3);
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g.fillRect(1, h - 2, w - 3, 1);
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// Shadow line2
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g.setColor(lighterShadow);
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g.fillRect(w - 2, 0, 1, 1);
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g.fillRect(0, h - 2, 1, 1);
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g.fillRect(w-2, h-2, 1, 1);
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g.fillRect(w - 1, 1, 1, h - 2);
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g.fillRect(1, h - 1, w - 2, 1);
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g.translate(-x, -y);
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}
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}
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